_OBJECT_HEADER

//0x20 bytes (sizeof) struct _OBJECT_HEADER { LONG PointerCount; //0x0 union { LONG HandleCount; //0x4 VOID* NextToFree; //0x4 }; struct _EX_PUSH_LOCK Lock; //0x8 UCHAR TypeIndex; //0xc UCHAR TraceFlags; //0xd UCHAR InfoMask; //0xe UCHAR Flags; //0xf union { struct _OBJECT_CREATE_INFORMATION* ObjectCreateInfo; //0x10 VOID* QuotaBlockCharged; //0x10 }; VOID* SecurityDescriptor; //0x14 struct _QUAD Body; //0x18 };